Star Wars Battlefront II – Open Beta review

The Open Beta will be over in 4 hours, it revealed the actual gameplay this weekend.

Here’s my humble opinion.

This game is aweeeesommme, beautiful 
and set to become one of the best shooters ever.
STAR WARS™ Battlefront™ II Multiplayer Beta

Ok, now I can calming look at the facts.

EA are masters are drip feeding the player with rewards and achievement hunting. This feeds the brain, builds and sustains a global gaming community that will be here for at least 3 years.

Being able to home in on your play style or class is a brilliant move and should harvest the best of COD or Division players.  I’m leaning towards the Officer class as I probably won’t get enough game time for the other classes.

Seems that the key to success is to work with a squad with dedicated roles and voice chat. Otherwise, you run around with randoms hoping they play the objective rather trying to rank up.

Biggest complain I see so far is the lack of teamwork in a team orientated game.

Helldivers succeeded because of serious close-knit teamwork gameplay.

STAR WARS™ Battlefront™ II Multiplayer Beta – Officer job is the life for me.

My problem will be how to play without life interruptions as well as finding a good crew to join regularly.  It is a brilliant ‘do not disturb, I’m gaming’ title because once you get over the beauty of the game you must focus to achieve anything.

Typically, this means at least 30-50 min of undisturbed gameplay per session.

Only a few of the streamers I follow even bother to join the Beta and these were the hardcore StarWars types. I think the thoughts are that this would be more like Battlefront One but bigger.

The gameplay is better, the scale is bigger and the audio is epic Movie scale. I got so distracted with running through leaves and watching birds fly away.

I can sense there are lots of surprises in store for the full release.  Makes me want to return to PC gaming.

90 Days without any Myasthenia gravis (MG) symptoms