5 hour Disruption

At just rank 17, Star Wars Battlefront 2 version 1.08 is as addictive as ever.

Its in-game economics have been nicely engineered to only reward the player with better guns through hours and hours of gameplay only.  No more using real money to buy in-game weapons but, for me, this resulted in total disengagement from real life just to focus on ranking up and avoiding being killed every 10-30 seconds or so.

STAR WARS; Battlefront II – Trying to become an elite manager

The ranks system means the upper upgrades are only available at Rank 22 and 35.  In-game currency can only be used for cosmetic changes to your appearance.

The multiplayer sessions seem to be crowded with either folk over Rank 50-100 or newbies like me under 22.

Negative side effects

Poor eating or drink
Lack of quality sleep
No communications with friends or family
Total AWOL on projects
....I can't feel my legs (only kidding)

Conclusion: An absolutely fun game to play and a dream for real Star Wars fans wanting to relive the movies (now down to $23.99).

STAR WARS Battlefront II – Already an old game.

It’s too much of a disruption to my life (2-4 hours continuous gameplay) so I’ll eject the disk and conceal it in the office till the winter months and probably a new game patch.